Join us for Part II of our Designing Products Series: From Ether to Bricks. The exponential screen time we experience as humans has been met with new forms of content consumption, a proliferation of short videos, immersive multimodal experiences, and most importantly, digital art is defining the new-era of int3rnet. As designers architect this new landscape, who stands to gain the most out of the gold rush; is crowd-patronage to artists the way to democratize access and profit; and what else will change with this digital renaissance? Student's use code Student22 (case sensitive) for student ticket price. Missed Part 1 of this series (Designing Products in the Post-Pandemic world)? Watch the REPLAY! ABOUT the series, Designing Products: From Ether to Bricks: Designing abstract and tangible products in a post-pandemic world Coming out of a virtual-focused pandemic world, we face the city again. As we emerge, we are faced with questions on how designers are thinking about ethereal digital products, their democratizing effect and also, their perils. At the same time, designers are finding space to innovate our tangible, physical products which we all inhabit and use. What have we learned, and how do we make sense of Designing Products: From Ether to Bricks. Designing Products is produced by Irina Blok, Product Design Lead in the Google AI/Research Team and Bea Alessio, Product Manager | AI for Design.